![]() Injuries and poisons can reduce the number of action points available both in a single term and semi-permanently until combat ends and the player can be treated. If the player survives unharmed, they have their action points restored. ![]() When a player uses up all of their action points, they end their turn and enemies start theirs. Combat gives them a number of action points to move, fire, check their equipment, reload and the like. The player is free to move at will until they enter into combat. The mod features the same gameplay as original games.
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